Neverwinter Nights mods

•May 9, 2008 • Leave a Comment

During the last fall semester I took Design 2 and as part of that we created a small mod for Neverwinter Nights by ourselves and for the final we created a medium sized mod as a team. There were 5 of us working on the mod and I was one of 2 scripters and I was responsible for the cut scene and scripted the second half of the mod.

You can download the mod I did for my midterm here: FileFront

And you can get the much more enjoyable mod for the final here: FileFront

New level

•May 5, 2008 • Leave a Comment

I have begun work on a new level for UT2k4. I hope to have a lot of it finished by this Saturday, atleast playable, for my final Level Design class. I have already blocked it out and started doing some playtesting with the different game modes to try and decide which one to use.

The map formerly known as CTF-Pyramid

•May 3, 2008 • Leave a Comment

I have added bot pathing and pretty much finished up my first map, now called CTF-AnubisTemple, formerly CTF-Pyramid.

You can find it here: FileFront

CTF-Pyramid

•May 2, 2008 • Leave a Comment

CTF-Pyramid is a map for Unreal Tournament 2004 that I am currently working on for my Level Design class. I have never used UnrealEd before that class and I feel like I have learned a lot.

Download and try it out: FileFront

The map isnt quite done yet, but it is close. Either way, here are some screens of the level in its current state…

Red Base

Arena Room

Blue Base

Hello there

•May 2, 2008 • Leave a Comment

Welcome to my blog. I am currently a student at Austin Community College working on a certificate for Video Game Design. My current intentions for making this site is to have a place to direct people to that would like to veiw my current and past work.